Tag Archive for commission

Cartoon LOAH Sketch Commission by sky665

Here’s a LOAH commission by DeviantArt user “sky665“. These suckers only cost a whopping $0.25 each! What an amazing deal from such a friendly artist! How could I resist the call for more League of Aquatic Heroes goodness?! That’s right: I could not.

Swordfish Commission by JennyFra

Here’s a cute Swordfish commission by Russian artist JennyFra from DeviantArt. Once again, an accidental find at just the right time as she was doing promotions to get work done. Thankfully, she loved both mermaids, AND pirates, so getting a Swordfish piece from her was a no-brainer! I swear, this character deserves her own mini!

The Mysterious Captain Kraken by Eryck Webb

Finally, here’s the sixth, and final, “Christmas Commission” featuring The Mysterious Captain Kraken. Art by Eryck Webb.

Captain Kraken is the leader of the League of Aquatic Heroes. He’s a psionic soldier of a long-forgotten race called the Krakatoa. The Krakatoans are a highly reclusive race who live in the deepest depths of the sea. Their physiology is highly adapted to the tremendous atmospheric pressures of the ocean. This is not so much due to a highly resilient body structure, but due to an innate psionic sheath that protects their forms at all times. Members of the soldier class are gifted with the ability to manipulate this psionic force outwards, and are trained to harness those energies in an offensive and defensive nature.

Captain Kraken has abandoned his society in order to concentrate his efforts to help protect the surface dwellers. He tends to shout orders, verbally and mentally, at the League while in combat. Although a capable hand-to-hand combatant, Kraken tends to stay back and analyze and affect the battle from range.

He is a skilled tactician and deductive thinker, but even more outstanding is the unharnessed power of his mind. This power is something Captain Kraken is afraid to tap too deeply into for fear of awakening a dark force the Krakatoans believe is the source of their species: their ancient and slumbering god, The Deep One of Many Eyes.

The Legendary Sea Squal by Eryck Webb

Clearly, I’ve been stuck in some time-vortex. Here is the fifth “Christmas Commission” featuring The Legendary Sea Squall, done by Eryck Webb.

This character covers the “demi god” role common to many super teams. The intent was to keep him fairly ”generic” as to which god he had ties to. Poseidon? Neptune? A long lost Atlantean deity? It’s been left up in the air. I’d, personally, like to consider him multi-pantheon-polytheistic. He is a harold of the relentless sea, of the typhoons and whirlpools, of the storms and fog. He is the unforgiving tempest personified.

For all his potential destructive power, he remains fairly calm, almost brooding, constantly. He speaks in few words, and is quick to execute orders given to him. No one knows exactly how old he is, or even if he’s human. Not even he does. The most Sea Squall can do is focus on keeping the sea protected while he seeks out answers about his past along the way. Truth be told, though, Sea Squall seems to be in no rush to find out.

The Uncanny Blowfish by Eryck Webb

This is the fourth “Christmas Commission” gift to self featuring a LOAH member: The Uncanny Blowfish! It is done by the drawing-machine Eryck Webb.

So, why “Uncanny”? Primarily, because the adjective has a longterm connection to the X-Men of course! Blowfish is a mutant. He’s the “one that doesn’t belong” in the crowd–the central narrative theme in the second LOAH story arc.

The rest of LOAH are actually water-based entities. Blowfish is a human mutation, a freak of nature to both aquakind and humankind, a bipolar specimen (literally). He’s both a vibrant extrovert as well as a brooding loner. Rules are optional when it comes to getting things done. He respects the law, but his heart is dedicated to the freedom of living creatures, even if it means facing the law itself.

That’s the kinda guy Blowfish is: the guy you wanna hug but are afraid too because of the retracting quills that spike out of his body when his adrenalin rises, or he feels threatened. Blowfish gets it too. He doesn’t try to get too close to people because he’s afraid of hurting them if he does. Instead, he finds some gnarly waves to ride and forget about the things “normal” people get too do… and then he goes and finds criminals to punch. Whatever works, right?