I’m currently working on a new series of digital art pieces focusing on a golden age comic called “Western Adventures”, specifically featuring the character Cross-Draw Kid. I thought it would be cool to give some thoughts about my process. I wish I had stage-by-stage saved files to better demonstrate the process, but perhaps that’ll be something I do for a future blog! For now, I’ll keep it simple and treat it more like plain-ol’ commentary.

Showing the side-by-side images below you can see that I zoomed in to crop out the title and covered most of the bottom scroll-text with two panels from later in the story. The reasons I do things are both intuitive and intentional.
The intuitive part of the process exists at the start when I start layering things, cropping things, adding filters, using the airbrush tool, masking things, adding text, etc. For the most part during this stage, I trust gut feelings to stumble upon “happy accidents” that guide me to a path I want to take.
The intentional part is when I start applying basic elements and principles of art to re-affirm the aspects of the piece I want to highlight. I use colour to unify the piece and guide the eye around. I use patterns to both flatten layered elements on the same plane (the grunge artifacts) as well as add texture (the comic dots and shirt). I added two simple things to this piece to help frame the Cross-Draw Kid better (the dead tree and birds). I cropped and repeated the title “Cross-Draw Justice” and placed it on a highlight coming from the sun in order to re-enforce the vertical framing created with the lower scroll and panels and the original “Cross-Draw Kid” title bar.
The best thing about making these is discovering things as I go. Layers are my friend. Textures are my friend. Filters are my friend. Moving layers around, or changing filters, or duplicating elements after I get something I like sometimes create whole new opportunities for the piece. Some examples are below.

Lone Stranger Pitch: Page 8 of 8
You know what they say: If you here it from the horse’s mouth (or mind), then the horse is probably right. Or you’re crazy to have heard a horse speak in the first place. Which makes you right even when you’re wrong anyways.
… and no… I actually don’t know if “that’s what they say” either.
That Sheriff doing the shooting was likely described as the one from the public domain comic. Emmanuel may even have done a concept sketch. It never got really used here, but as you can tell by the script, the Claytons’ older brother Ike “won’t be happy” about what’s transpired. If I’m correct (and it’s been a while, so I may not be), Ike is actually the only Clayton brother that really gets page time in “The Last Stand” since he’s basically the money mastermind behind the runnings of Dry Water Gulch. Come to think of it, since I mentioned Deadwood already, he’s basically “Sheridan”. (woooow… it’s all somehow connected… in the universal consciousness…)
So that’s it! That’s my LONE STRANGER pitch all out in the open!
I hope you enjoyed the mini-story, and I hope you enjoyed my own “commentary” about the process, the thoughts, the motivations, etc I experienced along the way. I hope in some form or another they help somebody out there in some way! If you’re a publisher… contact me, lets talk. Seriously. Do it. The Lone Stranger in lonely. And bored.
Enjoy what you do; do what you enjoy!
Thanks again goes out to Emmanuel Xerx Javier whom I could collaborate with forever; he’s the artist master behind the Beholder monthly for Blueprint Magazine as well as Raven Nevermore!
Also, thanks to Thomas Mauer, who’s work I first saw in Bad Dog and then in Killer of Demons (Image Comics) without knowing it was him that I contacted via the internet a Google search later for “letterer”. Oh, he also worked on the Outlaw Territory Anthology for Image Comics. Great book of western shorts, go buy it!
AND Thank all you visitors and readers once again!